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Category: Newsletter (page 11 of 28)

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This website was archived on July 20, 2019. It is frozen in time on that date.
Exolymph creator Sonya Mann's active website is Sonya, Supposedly.

Expansive Transhumanism, Already in Practice

As his $10 Patreon reward, Jeremy Southard asked me to write about transhumanism. So that’s been in the back of my mind for a few days. The trendy H+ story this week is DuoSkin, hyped by MIT Media Lab:

“DuoSkin draws from the aesthetics found in metallic jewelry-like temporary tattoos to create on-skin devices which resemble jewelry. DuoSkin devices enable users to control their mobile devices, display information, and store information on their skin while serving as a statement of personal style.”

DuoSkin is pretty and I would love a pink version, but I can’t get excited about the technology. I’m sure there are useful applications — a clandestine version could add to the espionage toolkit — but this cosmetic rendition seems a little gimmicky.

If you look at past Exolymph dispatches on transhumanism, you’ll notice that I’m more drawn to examinations of ways that we already augment our bodies than to speculative developments. Here’s why: I have zero interest in gadgets — what fascinates me is the sociology, the power relationships, the humanness of how we react to new tools. (This is not to say that there’s anything wrong with liking tech for its own sake.)

The most important transhumanist technology to emerge in the past fifty years is the internet, or more specifically networked computers. It’s a bit boring, since we’re all so used to living with it now, but the ability to store and access information at this scale is unprecedented.

I guess people don’t think of the internet as transhumanist because it’s not physically integrated, but to me that just seems like an implementation detail. For example, I store 90% of what I read online so I can reference it later. Effortlessly. My archive is quite literally a personal memory backup that I can keyword-search.

But I’m a power user. You can argue that instead of localized, individual-specific augmentations (whether targeting the body or the mind), the future is about massive crowdsourced extensions. Think Wikipedia.

Pokémon Go also loosely fits into this category — is your fitness assistant an app personalized for you, or a clever game featuring beloved childhood characters that your whole social circle uses? Which sounds more 2016?

Actually, I’m calling it now — augmented reality and transhumanism will merge beyond sensical separation within fifty years. Or maybe I just have a particularly expansive notion of what counts as transhumanism?

But consider this: Pokémon Go, widely lauded as the first consumer-focused augmented-reality success, would not be possible if most people didn’t already have smartphones in their pockets. Now imagine the mini computer is embedded in your hand, or your retina, or what-have-you. In what meaningful way would augmented reality be separate from transhumanism?

It may seem like pure semantics, but language reflects and shaped how we think about things. Our bodies are already less discrete than we think they are.

Reflecting on Dystopian San Francisco Again

One of the reasons I started Exolymph is that I live in the Bay Area. San Francisco is the hottest local metropolis, so I visit occasionally, both for work and pleasure. The city is a parallel mixture of luxe yuppie haven and downtrodden slum:

“He pointed out the animated software ads wrapped around bus shelters and glowing on the sides of buildings. He reminded me that the streets smelled of urine and we were passing homeless people wrapped in rags. Sleeping on the damp sidewalk. Meanwhile, money churned in and out of Silicon Valley’s sister city.”

I’ve written about this before, as have others, so please forgive me for flogging a dead horse. But it never ceases to astound me: in this place of economic and technological abundance, you walk by people subsisting on garbage. Maybe if I’d worked in the city full-time for more than three months, I would be desensitized.

San Francisco as a floating prison colony. Artwork by Silvio Bertonati.

Artwork by Silvio Bertonati.

It’s bizarre how normal it feels to live in a dystopia. That is one of my central premises — a lot of the frightening themes of classic cyberpunk fiction have come true in one way or another, but daily life is still mundane. You and I are side characters or NPCs, not the protagonists, so all the depraved systems aren’t exciting. They’re just exhausting.

And I do feel exhausted. I feel exhausted by the constant deluge of bad news — certainly not the first to say so — and I feel exhausted by the pressure to react to each new development, to perform outrage or heartsickness for a drive-by audience.

I feel exhausted by pointing out, again and again, that while technology does “change the world” just by virtue of existing, sometimes it allocates power in scary ways. The ever-accelerating ~innovation~ will knock some of us down.

There’s no solution here. This is just how the world works. Bad things happen. New media happens. Tech businesses happen. Maybe I’d feel better about it if I were more personally laissez-faire.

The Olympics and Posthumanity

Today’s dispatch was contributed by Webster Wade, who you can find on Twitter and Wattpad.

A cyborg athlete. Artwork by Ben Jamie.

Artwork by Ben Jamie.

Watching the Olympics this week, I have many thoughts related to upcoming posthuman achievements. In more than one extended talk by a geneticist, doctor, biomedicine specialist, or similarly qualified professional, I’ve heard the idea that it is entirely possible and “easy” to make a superhuman. The only hurdle is the ethical quandaries — of why, of doing it on a first batch of humans, of how to push for egalitarianism in a wildly unequal world, and more.

In Olympic-level sports, there is this crazy insistence that the athletes not take any substances that would enhance their performance. And yet an athlete like Michael Phelps is remarkable because of his abnormal physique. He has hypocritically spoken out fervently against allowing drug-supported athletes to compete.

There is a significant amount of targeted sexism, seeking to single out female athletes with heightened testosterone and related intersex conditions. As far as I know, this standard is not applied to male athletes. They are only screened for very high doping levels, not “naturally high” levels.

It seems weird to me that the “fun” of the Olympics is observing people leverage their unusual bodies to do great feats, but we are picky about what unusual traits are permitted. The ability for a body to respond well under a super-stacked doping regime is arguably just as impressive as harnessing any other natural talent.

In bodybuilding, competition is divided between “natural” and “anything goes”.

Based on current ideals, in a near future where you can design the ideal gymnast body, the uber-Phelps clone, the perfect runner who will quash all prior records, such meddling will no doubt be disallowed. It will be dismissed as “unnatural”, “unsportsmanlike”, and “anti-competitive” for a few decades — until it becomes so typical and otherwise inserted into sports that it will be considered okay.

Even though the athletes that break records today are able to do so because they have innate advantages, advantages we condone because they are gifted by chance.


More of Webster Wade’s work is available on Twitter and Wattpad.

Bot-Writer for Hire

Courtney Stanton is one of the cofounders of Feel Train, a small bespoke creative studio. (Longtime readers may remember that I interviewed the other half of Feel Train, Darius Kazemi, back in December.) This week Stanton and I spoke on the phone for about an hour, discussing their background and current work.

A brief introduction to Feel Train: their clients have marketing goals, but the kind of advertising that Feel Train facilitates is much more participatory and experimental than, say, a billboard or a branded hashtag. Feel Train publishes projects like a fortune-telling bot and a book-concept generator. The company is also a worker-owned co-op, with bylaws stating that it can never expand beyond eight members.

So why is this cyberpunk? Feel Train’s work is actually kind of the optimistic flip-side of cyberpunk — they represent a NewCo world in which small-scale entrepreneurs can leverage technology to make a living while playing to their strengths and sticking to their principles.

For example, Feel Train turned down a client because the client’s company policy required background checks. Stanton explained, “We believe everyone has the right to work” and background checks serve as an impediment to that. “The thing I can change is the place I work at, which is what I have done and what Darius has done.”

Photo by Robin Zebrowski.

Photo by Robin Zebrowski.

So, on a conceptual level, what ties together Feel Train’s work? Stanton used an interesting metaphor: “I like creating sort of temporary spaces where people can explore questions or role-play.” They added, “The internet is fantastic for that.”

So how does that actually work? “When I talk to clients I talk about the ‘velvet rope’ strategy. You set up a little space and let people invite themselves in.” This differs from the way “traditional marketing and advertising tends to bombard you”. By contrast, Feel Train’s projects are supposed to be “something that’s actually genuinely interested to individuals, and… cool.”

Stanton explained, “The response I’m looking for is much lower-key. The ‘hmm’ response as opposed to like, ‘Oh, I can’t wait to retweet that Cheetos tweet.'” They told me, “I’m always thinking about the fifty-fifty person who’s a little curious” rather than rabidly fanatical.

Feel Train’s bots are bounded experiences. “Some of it is time-based — it’ll only [tweet] like once a day. You’re only getting so much interaction with it. That’s […] the little pocket of play, your window of participation for the day.” Of course, “A lot of our design is based on not violating Twitter’s guidelines, because you don’t want to get the content shut down.”

The bots are also closed systems in terms of what they say. “They don’t go off script; they don’t break character.” Stanton explained, “They have guidelines in terms of what they’re going to talk about. They’re never going to leave the narrative area.”

This is the result of painstaking research, writing, and testing. “Especially in the early design phases, I take in a lot of information about the world, like the narrative world” of the project. Again, “the bot’s never going to deviate from what we put in our spreadsheet.”

How does it feel to put together a bot corpus? “Really different [from other kinds of writing]. It took me back to high school, when you’re doing sentence-diagramming.” The process isn’t linear. Rather, “You’re mentally composing a hundred different sentences,” questioning, “Would this word sound good next to all of these ones?”

And then there’s QA. Does the output fit expectations and meet Feel Train’s standards? Stanton told me they generate hundreds of samples and read through each and every one, looking for patterns, noting which templates feel repetitive or awkward.

“It’s still the process of rough draft, and then you do polish passes and polish passes. It’s just that instead of editing a normal manuscript, it’s slightly more disjointed.” Stanton compared testing and editing a bot corpus to grinding in a video game — “You do the same level over and over again.”

At the end you have something like @staywokebot, a Feel Train collaboration with activist DeRay Mckesson that tweets inspirational messages to its followers, grounded in Black American history.

Remember what Courtney Stanton does the next time someone tries to convince you that a cogent bot runs on magical AI rather than crafted human planning 😉


Follow @feeltraincoop and @q0rtz to keep up with the company and Stanton themself.

Cyzombies

Artwork by Antoine Collignon, via ArtStation. Illustration of a wired cyborg.

Artwork by Antoine Collignon, via ArtStation.

Artwork by Antoine Collignon, via ArtStation. Illustration of a wired cyborg.

Artwork by Antoine Collignon, via ArtStation.

Can a cyborg become a zombie? Since a cyborg is a regular ol’ flesh human with extra hardware installed, I don’t see why not (assuming we accept zombies as a prior). In fact, the idea that humans will figure out how to technologically augment our bodies and minds, then succumb to a modern Black Death, is fitting.

I don’t think zombies transplanted straight from horror movies are likely, but a devastating epidemic is not implausible. Heck, even now, Zika is intimidating. I doubt that our society can quickly engineer ourselves all the way to pure `0`s and `1`s.

If the side effects of industrialization — say, global warming and dramatically reduced biodiversity — allow nature’s destructive randomness knock us back to square one just as we’ve reached the ultimate reward of having mastered machines… Well. That would be poetic.

The artist, Antoine Collignon, appended this quote from The Animatrix to the image above:

“In the beginning, there was man. And for a time, it was good. But humanity’s so-called civil societies soon fell victim to vanity and corruption. Then man made the machine in his own likeness. Thus did man become the architect of his own demise.”

Humans are nothing if not expert self-saboteurs.

Arboreal Networking: The Internet of Trees

We gave the Internet to the trees. Their cyberspace is alien, they grow roots through it instead of moving about, commune in giant rhizomes

You plant a kread, a treeform avatar in one of their groves and they talk to it, a slow intertwining of roots, exchange of virtual chemicals

krëad: (n) from kreîas (meat), analogous to dryad, except it’s flesh trying to talk to wood, a tree of bones, meat, skin and hair

Eye of Beholder / @allgebrah on Twitter

A tall redwood tree. Photo by Hitchster.

Photo by Hitchster.

Redwood trees are among the tallest in the world. Come to the northern coast of California, and visit some of our national parks. It is difficult to convey in words just how massive the trees are. Just how ancient they are. I suspect that most Exolymph readers are atheists, as am I. But when standing beneath a centenarian redwood tree, it’s easy to understand why early humans ascribed spirits to these organisms.

The modern version of a spirit is a computational mechanism. That’s how science conceives of our brains — the metaphor of a biological machine fits decently well.

Back to redwoods.

It might be intuitive that such tall, heavy trees would have deep roots. They don’t. Instead, redwoods have shallow roots (one of the reasons why they need plentiful water nearby). Their roots stretch out horizontally, intertwining with other redwoods in their forest. The whole city of trees is woven together beneath the soil. Storms and heavy winds are easier to withstand.

Tree of Life illustration by Emilia Varga.

Illustration by Emilia Varga.

The Tree of Life is a recurring religious archetype, a subset of the “sacred tree” mytheme. Redwoods are evergreen, but deciduous trees visually embody the seasons, mirroring the Maiden-Mother-Crone cycle as their fresh green leaves turn gold, dry out, and fall to the cold ground.

Industrialization didn’t wipe out the resonance of this metaphor. Now that we’ve reached the digital age, how will we bring the tree mythos up to speed? Is that desirable, or should we treasure the old, slow-moving beings as they are?

The Anthropocene epoch is not always kind to old, slow-moving beings.

What if we put together a multi-entity Tree of Life that was in fact an arboreal internet? Linking together all the trees into one vast system that thrived on information rather than nutrients? (It’s been posited that some trees already have a version of this.)

In the Judeo-Christian canon, one of the functions of the Tree of Life is to induct humans into the way of knowledge, a fundamentally divine domain — which ruins our innocence. The current internet performs that task well enough already.

Tree of Life illustration by Eddy Adams.

Illustration by Eddy Adams.


See also:

“The implications of the Wood Wide Web far exceed this basic exchange of goods between plant and fungi, however. The fungal network also allows plants to distribute resources — sugar, nitrogen, and phosphorus — between one another. A dying tree might divest itself of its resources to the benefit of the community, for example, or a young seedling in a heavily shaded understory might be supported with extra resources by its stronger neighbors. Even more remarkably, the network also allows plants to send one another warnings.”

Housekeeping Note (Actually a Fundraising Note)

With the help of a few readers, I revamped Exolymph’s Patreon page! There are now three main supporter tiers:

  • $1 monthly: Undying gratitude + Exolymph continues indefinitely.
  • $5 monthly: Your name (or pseudonym) listed on the Exolymph support page!
  • $10 monthly: Currently, $10 patrons get to pick a topic for Exolymph to cover (must be relevant to cyberpunk or futurism). BUT when I hit $135 per month, patrons at this level will receive an exclusive short story every month. It will be at least 5,000 words long, which is a twenty-minute read for most people.

I also came up with $20 and $50 rewards in case anyone is feeling REALLY generous. Go check ’em all out.

I have a small goal to start with. When I reach $30 per month, I can upgrade my MailChimp account and disable click-tracking on links! (MailChimp requires link-tracking on free accounts. I don’t know why, but it makes me feel scummy.)

Like I usually say at the end, even if you don’t want to pitch in or can’t afford to, you are still 100% welcome here and I’m grateful for your readership ❤

THAT SAID, more money would be great. I don’t earn a lot and it would make a difference in my life if even five or ten of you decided to donate.

Relentlessly Growth-Oriented & Profit-Seeking

Developer Francis Tseng, who made Humans of Simulated New York, is currently crowdfunding a dystopian business simulator called The Founder. You play as the head of a startup and your goal is to grow the company however you can. Little obstacles like other people’s lives shouldn’t bother you!

Artwork from dystopian video game The Founder. Image via the Kickstarter campaign.

Image via the Kickstarter campaign.

Tseng writes in his crowdfunding pitch:

“How is the promise of technology corrupted when businesses’ relentlessly growth-oriented and profit-seeking logic plays out to its conclusion? What does progress look like in a world obsessed with growth, as measured only by sheer economic output?”

It looks a lot like San Francisco. That’s not a compliment.

“Winning in The Founder means shaping a world in which you are successful — at the expense of almost everyone else.”

Not so different from the real world of business, right?

Screenshot from The Founder's game website. "Change the world. Everything you do has a consequence. With your revolutionary new products, you have the power to shape a brave new world — one in which every facet serves your ceaseless expansion."

Screenshot from the game site.

I don’t believe that economics is a zero-sum game, especially when it comes to technology. “Innovation” may be an over-fetishized buzzword, but it really is able to move the needle on people’s quality of life.

Unfortunately, that aspect of industry is not prioritized in practice. The profit motive should be a proxy for ~making the world a better place~ but it often gets treated as an end in and of itself.

The Founder interrogates this trend and hopefully makes the player feel uneasy about their own incentives. If you’re interested in playing, contribute!

“The best minds of my generation are thinking about how to make people click ads.” — Jeffrey Hammerbacher, data scientist and early Facebook employee

Imagining a Cyberpunk Social Safety Net

I’m still thinking about how to structure the rewards for readers who financially support Exolymph. But one of the current ones is that people who contribute $10 via Patreon can choose a topic for me to write about. Beau Gunderson posed the question, “What would a cyberpunk social safety net look like?”


A social safety net is a formalized way of catching people when they fall. Traditionally, the government pays for a few survival-level services, like food stamps and homeless shelters in the United States, or healthcare in more civilized countries. (Sure do love our privatized medical system that totally doesn’t punish the poor!)

But a cyberpunk future-present is dominated by corporations rather than the state — would they be inclined to pick up the slack?

In a way, the ideal version of a cyberpunk social safety net would be a bit like how things used to function for the middle class. You had a decades-long career at a big company; in exchange for your labor and loyalty, they provided your family’s healthcare and a pension. The Baby Boomers are the last generation to participate in this scheme.

1950s motivational posters. Image compilation via Kevin Dooley.

Image compilation via Kevin Dooley.

I don’t mean to romanticize the past — a lot of things about the 1950s through ’90s were awful, especially if you were a person of color, a woman, LGBTQIA, or any combination of the above. Even if you were a straight white man, striking out on your own, whether as an entrepreneur or a societal dropout, was pretty risky. (It’s still pretty risky.)

Regardless, the “work for BigCorp until you turn sixty-five and eat cake at your going-away party” paradigm is being dismantled by the twenty-first century. “Precariat” is a hot buzzword; labor is contingent and people hop from gig to gig.

Workers get shafted unless they have particular scarce skills (like programming or deceiving the public). Broadly speaking, the causes are globalization and technological advances. No need to pay for benefits in [rich country] when workers in [poor country] don’t expect them!

At this point I’m just reviewing things you already know.

One vision of ultra-capitalist social services comes from radical libertarian David Friedman (as quoted by Slate Star Codex):

[A]t some future time there are no government police, but instead private protection agencies. These agencies sell the service of protecting their clients against crime. Perhaps they also guarantee performance by insuring their clients against losses resulting from criminal acts.

How might such protection agencies protect? That would be an economic decision, depending on the costs and effectiveness of different alternatives. On the one extreme, they might limit themselves to passive defenses, installing elaborate locks and alarms. Or they might take no preventive action at all, but make great efforts to hunt down criminals guilty of crimes against their clients. They might maintain foot patrols or squad cars, like our present government police, or they might rely on electronic substitutes. In any case, they would be selling a service to their customers and would have a strong incentive to provide as high a quality of service as possible, at the lowest possible cost. It is reasonable to suppose that the quality of service would be higher and the cost lower than with the present governmental system.

If you want a LOT more speculative detail about edge cases and such, read the SSC review (or Friedman’s book itself). To be clear, I don’t think privatized protection agencies are a good idea.

The cyberpunk social safety net that would be easiest to implement is a sort of collectivized insurance, modeled on Latinx tandas — lending circles. You could probably even incorporate a blockchain to make it trendy — or possibly to make it scale better? I am not a software engineer. Anyway, imagine this:

Every month, fifteen friends put money into a pot, which is kept by a mutually trusted member or a trusted third party (e.g. church pastor or bank safe). Whenever one of the friends has a crisis, like losing their job and needing to cover rent, the necessary funds are dispensed to them.

Before you email me, yes, there are a million ways this would be complex and difficult in practice. What if someone tries to claim something that a third of the group thinks is a illegitimate expense? Okay, majority rules. What about vote brigading? How do you vet people who want to join?

Mixing social relationships and money tends to be tricky.

That doesn’t even address the problem that arises when someone undergoes a real catastrophe and needs hundreds of thousands of dollars to start resolving their issue. But hey, it might be better than nothing. It might help the half of the American population who can’t come up with $400 in an emergency.

If that’s not pessimistic enough for you… I asked members of the chat group to weigh in, and @aboniks elaborated at length:

If this is a cyberpunk vision where people can be digitized, social security is basically a programming exercise, right? The safety net is actually a safety network. Contractors design theme parks for our digitized psyches and call it a day. Or people each get X amount of storage space and X number of processing cycles to run their own virtual retirement. AIs sell them experience-design services. People duplicate themselves with falsified credentials to engage in benefit fraud and increase their storage space.

Political arguments over meatspace benefit levels and healthcare could translate into arguments about involuntarily putting people into hibernation mode. Article 12 of the Digital Rights Act ensures equal access to services, but people with certain neurological conditions are being discriminated against when they apply for control of real-world mobile camera platforms; rich meatspace Thiels find the erratic movement of their drones to be unsightly.

Anyway, however you pitch it in the end, keep in mind that social security is fundamentally about having and not having. It’s going to be the believability of the conflict between the service users and the service providers that makes your vision work. Or not work.

More realistically, I expect we’ll see something like the private prison industry being broken up and reforming as a service provider for social security beneficiaries. The idea that we’re all going to have a 1/1 bungalow with a garden and an aging Labrador in front of a crackling fire… no. Looking at how people with only SS income are living these days, even an institutional housing project with razor-thin profit margins would be a quality-of-life improvement for a lot of urbanites. The extended family is largely a thing of the past unless you go out of your way to make it happen, and the nuclear family is headed the same way. Lots of poverty-line “senior singles” in our future.

I’m still looking into incorporating my family though. The future I’m likely to live through is much more friendly to corporations than it is to humans.

(Lightly edited for style consistency.)

So, what do you think?


Easily the best response, from reader Brett:

Maybe in a cyberpunk social safety net, there would be a (computer) program that would calculate and dictate when volunteers should steal a roll of toilet paper from their work. The toilet paper would be hoarded and then sent along to those who need it. The computer program would subtly manage the rate of stealing across its networks of humans so the thievery is distributed across many different corporations and never detected by competing algorithms looking for “leakage” in their expenses.

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