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Tag: cyborgs

This website was archived on July 20, 2019. It is frozen in time on that date.
Exolymph creator Sonya Mann's active website is Sonya, Supposedly.

Futuristic Déjà Vu Plz

I bailed on y’all yesterday, so here’s an irregular #aesthetic picdump. Shouts to Glitchet for managing to do this every issue.

Woman with networked wire hair. Artwork by Albert Albaladejo.

Artwork by Albert Albaladejo.

Artwork by Barış Şehri.

Artwork by Barış Şehri.

Artwork by Neeraj Jast.

Artwork by Neeraj Jast.

Artwork by VladislavPANtic.

Artwork by VladislavPANtic.

Artwork by Jake Kemper.

Artwork by Jake Kemper.

Artwork by Ian Sokoliwski.

Artwork by Ian Sokoliwski.

Artwork by mundra-mundra.

Artwork by mundra-mundra.

Artwork by Albert Albaladejo.

Artwork by Albert Albaladejo.

Artwork by Grei.

Artwork by Grei.

Artwork by Gabriel-BS.

Artwork by Gabriel-BS.

Cyzombies

Artwork by Antoine Collignon, via ArtStation. Illustration of a wired cyborg.

Artwork by Antoine Collignon, via ArtStation.

Artwork by Antoine Collignon, via ArtStation. Illustration of a wired cyborg.

Artwork by Antoine Collignon, via ArtStation.

Can a cyborg become a zombie? Since a cyborg is a regular ol’ flesh human with extra hardware installed, I don’t see why not (assuming we accept zombies as a prior). In fact, the idea that humans will figure out how to technologically augment our bodies and minds, then succumb to a modern Black Death, is fitting.

I don’t think zombies transplanted straight from horror movies are likely, but a devastating epidemic is not implausible. Heck, even now, Zika is intimidating. I doubt that our society can quickly engineer ourselves all the way to pure `0`s and `1`s.

If the side effects of industrialization — say, global warming and dramatically reduced biodiversity — allow nature’s destructive randomness knock us back to square one just as we’ve reached the ultimate reward of having mastered machines… Well. That would be poetic.

The artist, Antoine Collignon, appended this quote from The Animatrix to the image above:

“In the beginning, there was man. And for a time, it was good. But humanity’s so-called civil societies soon fell victim to vanity and corruption. Then man made the machine in his own likeness. Thus did man become the architect of his own demise.”

Humans are nothing if not expert self-saboteurs.

Conversion Ratio

The following short story was written by ReTech and edited for this venue.

Bright neon Wheel of Fortune machine in a casino. Photo by La super Lili.

Photo by La super Lili.

Swen saw the glow from his forearm underneath his shirt. He’d muted his phone, so now someone was pinging him. It was almost an even bet: either his boss or Sully. After a long week it felt nice to be offline, even if it was only for a few ticks.

“Should’ve muted ’em both,” Swen thought as he slid his sleeve up. The loop was swinging underneath the south pass of the Rockies so the cabin dimmed for a moment as the lighting adjusted. His dermdisplay lit up his face as he read: WTF? Need to talk ASAP. You don’t just get recoded and go offline like that. Lemme know where you are. Ping back dammit. (-.-) Sul

Sully might be genuinely worried or he might think that he’d be on the hook. After all, Sully was the one who took him to the clinic, so maybe he was feeling nervous. Swen thought, “I’ll let him sweat till I get to the strip. It’s only twenty more minutes.” He smiled and muted his arm in the same motion as slipping his sleeve back down. The flesh no longer glowed.


Fourteen days ago Swen’s hours had been increased at work. He was given no say in the matter. He was on mandatory rotations for the next three years. Swen had gotten shafted with the most depressing job he could imagine: death-sitter. More accurately, or more officially, “Hospice End-of-Life Observer”. People were too busy to give a shit about a dying family member and headchats just weren’t the same as holding a hand.

Since 2031, WellSys had mandated death-sitters as part of their Grace in Dying initiative. Marketing had originally called it Dignity in Life and Death Options. Apparently not a single person working on the multimillion-coin campaign had abbreviated that. Exactly two hours after the campaign hit the feeds, DILDO was pulled and rebranded as the GD hospice plan. The lesser of two evils.


Thirteen days ago Swen held the hand of a 147-year-old woman who did not receive one call, one text, a single feed mention, nor have anyone claim her things after she died. This was not the sad part to Swen. Millions died like that every year. What made him maudlin was that he’d end up in a bed the same way, in a hundred or so years. The thought of some young forty-year-old sitting with him as he died, just because the kid had to, was repulsive enough.

But the thought of an adventureless life nauseated Swen.


Twelve days ago, he asked Sully if he still had friends that recoded. Swen didn’t try to get Sully drunk first. He didn’t do it over dinner or in some coy fashion, just-so-happening to mention the topic in conversation. Instead Swen walked into Sully’s apartment, smiled, said hello, kissed him lightly, and asked matter-of-factly: “Can you get me in touch with a recoder? I’m tired of being on basic and I want to make enough money so I’m not stuck anymore.”

Sully paused mid-breath for a moment. A slice of black hair slid down over his left eye. He didn’t bother to push it back. He didn’t even bother to breath until his brain reminded him to. Then, slowly, he sputtered: “Is this legal money or illegal?”

Swen’s smile broadened. “It’s legal if you win it.”

Read more

More Slim Jims; Less Soylent

Noir cyberpunk artwork: The Fat Man by Samuel Capper

The artwork above is Samuel Capper’s The Fat Man. Note the figure’s left arm, the one pointing at the screen. I love the unabashed grotesquerie of this image — so often cyborg bodies conform to the ideals of celebrity magazines and mainstream porn.

I’m not saying that fatness is inherently grotesque, but that within the context of modern beauty norms, obesity is viewed with contempt. It is radical to combine the triple chin and robot arm in one character — this implies a future in which sophisticated body mods are available, but the pressure to be thin and “fit” is either gone or disregarded.

I also love the allusion to The Maltese Falcon, both in the portrait’s title and its style. (Sydney Greenstreet’s character is dubbed the Fat Man.) Cyberpunk is often cited as a genre with noir roots, but aside from Blade Runner the visuals have often tended more toward space-age sleekness than old-school back-alley grime.

Give me more nastiness, more cigarettes, more computers held together with duct tape. More Slim Jims and less Soylent. And more body diversity — but I want that from all media.

Brief Thoughts on Androids, Cyborgs, & Humanity

Horror drawing of androids by Apo Xen.

Artwork by Apo Xen.

“Most remarkable is David 8’s increased emotional capacity, which allows him to seamlessly adapt to any human encounter. Weyland has also fine-tuned David 8’s expression mapping sensors, engendering a strong sense of trust in 96% of users.” — Weyland Industries (the company from Prometheus)

Horror drawing of androids by Apo Xen.

Artwork by Apo Xen.

Androids are a parody of humanity. We design them in our image. We give them — and their software equivalents — our names. Sarah is the theoretical lifeguard bot, and Charles is the helpful museum attendant. Ava is the manic pixie dream bot turned indifferent assassin. David is the sociopathic HAL 9000 redux. Their personalities are stereotypes constructed around particular job roles.

We build and (fantasize about building) human-looking machines that are programmed to ape us, often replicating our weaknesses as well as our strengths. But of course androids cannot feel what we feel. They can’t even see what we see, because computers don’t identify images in the same way the human brain does. Layers of mathematical analysis learn to recognize pixel patterns, but they can be fooled by tweaks that seem silly to human eyes.

Cyborgs, on the other hand, are not so much an imitation of humanity as a gritty extension of it. (In case you’re not familiar with the distinction, an android is fully robotic, whereas a cyborg is a flesh human augmented by high technology.) We already live in a world of cyborgs — prosthetics and IUDsheart monitors that can be hacked — and the more speculative DIY experiments aim to add a sixth sense to our arsenal.

I feel much more comfortable with cyborgs than I do with androids. Why is that? Is it because contemporary androids are still mired in the uncanny valley? When there isn’t as much of a disconnect between robotics, machine learning, and genuine human behavior, maybe I won’t be able to tell the difference.

Or maybe androids will become the norm, because why give birth via vaginal canal when you can avoid it? Cyborgs will stand out as antiquated oddities, still based on blood and bones instead of upgrading to silicon and steel. Parents will generate their infant’s mind based on a random data seed, then tweak the variables until the result is acceptable.

Biomorphic Extremism: Gynoids & Terminators

Male cyborgs are for warfare and female cyborgs are for sex. I’m not kidding — think about all the movies and books that feature human-seeming machines, especially commercial ones. What are they produced and used for? The male ones are fighters and the females are — I must use the uncouth term — fuckers. (There are exceptions, of course, like Gigolo Joe in AI and Ghost in the Shell‘s Motoko Kusanagi.) Female cyborgs often serve the manic-pixie-dream-girl role for a male protagonist, for example in Ex Machina and to a certain extent also Her.

Some of DeviantArt's "Popular All Time" search results for the term "cyborg".

Some of DeviantArt’s “Popular All Time” search results for the term “cyborg”.

I don’t think the gender binary is good or immutable. It’s interesting, and disappointing, to note how it plays out in future-oriented media. Our ideas about new bodies and new souls are strictly bounded by the currently acceptable kinds of identities. I wrote about this topic before back in early January:

“What will our avatars look like in a hundred years? Post-gender and post-form, or exactly like the musclebound hunks and bit-titted blondes that titillate today’s Second Life denizens? We mustn’t forget the furries and weaboos, already a significant contingent of any visually oriented social network (which is all of them) (especially 4chan) (maybe they don’t haunt Instagram? idk).”

The response to that piece on Facebook was basically, “Nah, I’d look like myself but with more muscles.”

For contrast, a recent sci-fi story on Vice’s Motherboard is a strange and provocative exploration of alien bodies, described by the author as “vespo-sapphic pesticidepunk”. It’s an interactive game-like experience built with Twine, and well worth your time. I usually hate interactive features because they rarely add anything to the narrative, but this was beautiful and horrifying and oozy. Reading it made me feel like I was crazy.

All of this is on my mind because tonight I watched Natural City, an excellent Korean B-movie described thus in Wikipedia:

Two cops, R and Noma, hunt down renegade cyborgs. The cyborgs serve a number of duties, ranging from military commandos to “dolls”, engineered for companionship. [In this case, “companionship” is a euphemism for sex — amusingly, the wiki link led to the page for “sex worker”.] They have a limited 3-year lifespan, although black market technology has been developed to transfer a cyborg’s artificial intelligence into the brain of a human host.

This breakthrough compels R into finding Cyon, an orphaned prostitute, who may serve as the host for the mind of his doll Ria. He has fallen deeply in love with his doll and she has only a few days left to live.

Eventually, R must make a decision between leaving the colony with Ria to spend her last days with him on a paradise-like planet or save his friends when a renegade combat cyborg takes over the police headquarters.

Highly recommended.

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