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Tag: futurism (page 4 of 4)

This website was archived on July 20, 2019. It is frozen in time on that date.
Exolymph creator Sonya Mann's active website is Sonya, Supposedly.

Ye Olde YouTube

Cyberpunk sculptor Retech is looking for collaborators, and he asked me to spread the word. Here are the requirements:

  • video footage that’s at least two minutes long, which will be looped
  • resolution in the 640-720 range
  • audio is optional (extra noise will be introduced by Retech’s hardware)

And here is one of Retech’s pieces:

Artwork by Retech.

You can get in touch via Retech’s website. He requests, “If your message is urgent […] write the words: ‘TOP SECRET’ in the subject line. If your message is just commonplace then please write: ‘I am not a spambot or Nigerian scammer’ in the subject line.”

In other video-related news, tonight Alex and I watched Thomas in Love, a French movie that’s unintentionally retro-futurist. It came out in 2001. The filmmakers’ vision of the internet is a network of video services and “visiophones”, which are basically Skype devices. The protagonist is a thirty-something agoraphobic man whose life is controlled almost entirely by an insurance company — to which he voluntarily turned over his assets. His therapist signs him up for a video-based “dating club”, and Thomas falls in quasi-love with the first two women who pay genuine attention to him. This sounds like the setup for a dumb rom-com, but the movie is actually quite nuanced and definitely melancholy. Recommended for people who enjoy nonstandard storytelling forms, can tolerate French cinema, and also don’t need fast-paced plots to stay engaged.

The meta takeaway from Thomas in Love is that our own visions of the future will seem silly in just a couple of decades.

A Taste For Dystopian Imaginings

Today’s dispatch was contributed by Stephen Kahn.


When I was six years old, living near Echo Park, Los Angeles, I began hiding in the library. (My father was abusive; my siblings dysfunctional.) I’ve worked for libraries, institutions that become a drug to evade reality (whatever that is). Early on I was a reading addict, science fiction more than anything else — if you call Freddy the Pig and Grimm’s Fairy Tales “science fiction”. My friends at grade school laughed at me; they were reading Robert Heinlein. Soon I was reading science fiction too but I started with a baby step: Andre Norton before I graduated to Heinlein, Asimov, Alfred Bester, Jack Vance, etc.

By the time I was ten years old (1954), I was living in the future to escape my present. Unfortunately, as I reached my forties (late 1990s), I began to observe that the future had become my present. Dystopia tends to suit my gloomy, pessimistic, depressed, atheist world view. Orwell’s 1984, already based on Stalinism, bloomed even more bitter fruit in Kim’s North Korea. Huxley’s Brave New World forecast genetic engineering. As a teacher for a while, I struggled unsuccessfully to stamp out bullying. I experienced the reality — though fortunately less brutally — of the violent scapegoating in Shirley Jackson’s “The Lottery” and William Golding’s Lord of the Flies. I learned about the threat to our biosphere portrayed by John Bruner’s The Sheep Look Up and Stand on Zanzibar. Philip K. Dick’s drug-inspired nightmares seemed to be coming true around me. Luckily I never delved into psychedelic madness, but I knew plenty of people who did, sometimes fatally.

Artwork by Keoni Cabral.

Artwork by Keoni Cabral.

I screamed inside, “It’s no longer an escape into fantasy; it’s a horrible world and it’s all coming true around me!” I stopped reading science fiction for about five years. Then as I reached my sixties and now early seventies, I began to meditate on my mortality, surprised to be alive. My abusive father died of a heart attack at the age of forty-three around 1965. As a child, I was pathologically shy with women; I thought I would never get laid. I was flunking out of college during the 1959 Bay of Pigs crisis, which is perhaps the closest our world ever came to nuclear war (On the Beach, Dr. Strangelove, etc). As panicked students at UC Berkeley (the site of my personal flunking meltdown) huddled gloomily in the student union, a young lady gave strong hints that she was ready to spend what might be our last night on earth in one of the oldest human consolations for our existential dilemma, “rolling in each other’s arms”. I was too crippled by my personal angst to take advantage. Just as well.

I eventually rebooted at Pierce Junior College in LA, where I met an intelligent chick who was depressed by her microscopic bra size. Fifty years of marriage later — plus one daughter who recently wedded her girlfriend of two decades — I eagerly hope that humans will encounter extraterrestrial life before I croak. As I read in an excellent nonfiction book, Lee Billings’ Five Billion Years of Solitude, I think it might come true.

On the other hand, well-suited to my taste for dystopian imaginings, there are abundant sci-fi books about alien monsters and invasions, such as War of the Worlds, Day of the Triffids, Starship Troopers, and so on. Remember in our world’s history, when technologically advanced societies discover less adept societies (Europeans in Australia and North America, for example) the latter groups generally fare very poorly. Perhaps it’s a good thing that nobody has beaten the light-speed barrier and dropped out of our skies. Or maybe they are here already, just waiting to enslave us, eat us, or toss us out.


Now go follow Stephen Kahn on Medium.

Technological Abundance: Interview With Multimedia Artist Torley

I originally discovered Torley through Flickr, where he shares screenshots of ethereal and bizarre scenes from Second Life. He is also a musician and has released projects like Glitch Piano, an album described thus:

“Not long ago, in a parallel universe fairly, fairly close… humans imported a master race of sentient pianos through spacetime portals, using the instruments as labor-beasts and war-weapons. Predictably, these magnificent creatures rebelled and bass’ed civilization, enslaving the masses like the un-self-actualized lowminds they broadly are.

The contained aurelics (sonic artifacts) are historical evidence of such a traumatic time, and oddly, we detected halos of rich emotional spectrum — including loveliness and humorosity — amidst the runes.”

I emailed Torley to request an interview, and he answered my questions at great length. The full text, minus a couple of portions redacted for his privacy, is available as a PDF. The dispatch that you’re currently reading is a sort of “greatest hits” summary, like what I did with Andi McClure’s interview.

During a hard period in his life, Torley read some of the classic cyberpunk novels as balm. Consequently, he…

“wondered if there was a ‘real’ (as real as real can be) place where I could explore some of these ideas. I learned of the cyberpunk city ‘Nexus Prime’ in the Second Life virtual world — almost all content created by its users! — constructed on the aptly-named Gibson region […] As a metaphor that worked on such a practical level, my first avatar was an amplified version of my physical self, then I projected further into the future — and became an incarnation of my time-traveling daughter, who came back to tell me ‘THINGS ARE GOING TO BE OKAY’. […] Eventually, I was hired by Linden Lab (makers of Second Life), which I am immensely grateful for as it changed my first life even further. I continue to work here on all of their products, including Sansar — our next-generation virtual world.”

I asked about the appeal of this genre, and Torley told me:

“I’ve long romanticized big cities with towering skyscrapers, and couriers scurrying in the dark, running past neon signs with some data that was too precarious to simply upload… so it had to be done sneakernet-style. I definitely enjoy the whole audiovisual package, even if it’s the most superficial images of what comes to mind when a cyberpunk trope is mentioned… and as a strain of sci-fi, to quote Gibson, to realize we are living in an unevenly distributed future RIGHT NOW. It’s happening all around us.”

He continued:

“For me, cyberpunk has always meant giving unpopular (minority) ideas a fighting chance. […] it means a resistance to change the system, and augment one’s personal self. Which is what I chose with my life path. […] We each contain that power to alter the operation of the big machine, even if we may be ‘just’ a gear or cog in the works. Megacorps fascinate me, and all the fictional marketing that goes into the worldbuilding process.”

Torley on his own daily habits:

“I enjoy consuming Soylent 2.0 everyday. ‘Revolutionary’ is an adjective not to be applied lightly, but it’s saving me an accumulating amount of time. I always wake up and have a bottle or two to start my day. I’m drinking some as I communicate right now. A few bottles make up the majority of my meals. […] I suppose Soylent is a cyberpunk ethos foodstuff — the target demographics are both diverse and fascinating. Yet we are all human, and time is a teacher that kills all its students. That’s why I think their marketing is clever — they emphasize that Soylent does not outright replace conventional food, but FREES you to choose what meals you want to chew.”

Circling back to Second Life:

“Second Life has been a safe space for me and many others — whether that’s exploring identity, sexuality, racial-cultural constructs, etc. How you perceive SL depends on how you perceive yourself […] It’s very easy to experiment with identity here. You can change your whole look as easily as people can change clothes in ‘meatspace’. One’s avatar’s total appearance can be changed in mere seconds, yet may get a completely 180-degree response from those around you inworld. A hulking dragon brings out a totally different reaction than being an adorable pixie. I have been many forms, almost always revolving around my pink-and-green color scheme. I’ve called it ‘the Torley Council’, wherein I imagine a type of mini United Nations in my head, with each persona diverse yet unified — it’s all me, after all.”

In closing:

“We are blessed to live in such an age of technological abundance, as unstable as some systems may be. We owe it to ourselves to harness those tools to be healthier, happier, more creative human beings. When our own needs are met and our resources are replenished — and when we are genuinely comfortable in our own skin — we can more ably help each other.”

I’ll crack open a neon watermelon and toast to that.

Near Future(s)

I don’t think the next ten years will contain many surprises (unless Donald Trump wins and ISIS takes over Europe; in that case all fuckin’ bets are off). Technologically speaking, we’ve already chosen our trajectory. Venture capitalist Chris Dixon, a partner at Andreessen Horowitz, recently wrote an article called “What’s Next in Computing?” To summarize, he listed these trends:

  1. hardware so cheap and ubiquitous that it’s an afterthought (except for iPhones, I’m sure)
  2. artificially intelligent software
  3. the internet of things (I’m collapsing autonomous cars + drones into this category)
  4. wearables (for example, the Apple Watch)
  5. virtual reality + augmented reality

Dixon’s theme is tech that brings the internet to the “IRL” world instead of catapulting us deeper into the net while we veg out on our couches. Virtual reality is the exception — it’s a technology best economically suited to entertainment and general escapism. Everything else is about venturing forth and accomplishing normal tasks.

To be honest, all I really want from the future is a cheap robot that will do my laundry for me.

Alien Megabyte Babies

“Intuitive expression is, aside from niche applications, largely hobbled and lagging far behind what computer-generated instruments can actually do.” — Torley on music tech

We are still in the phase where computers are tools. The hardware and software come together to serve Homo sapiens’ aims. Smartphones, laptops, and large-scale industrial equipment are all designed by humans (who are assisted by machines). The finished products are manufactured and assembled by machines (which are assisted by humans).

This phase won’t last forever. Slowly, the focus on human priorities will erode. You’d better decide now: who will you stand with in the end?

Image of Angel_F via xdxd_vs_xdxd.

Image of Angel_F via xdxd_vs_xdxd.

Trick question. Hopefully — and probably — there won’t be sides. Our world won’t become The Matrix, but Ghost in the Shell. We’ll augment ourselves until we accidentally create something separate, something we can call “living” without equivocation. (Okay, it might take a bit of equivocation at first. Look at how much hubbub the relatively mundane Apple Watch caused.)

Maybe I’m guessing wrong. Maybe we’ll split apart instead of integrating further. I am convinced that artificial consciousness will surprise us, but I’m not sure how. Perhaps in the beginning we won’t notice the new being(s) at all. Self-replicating algorithms, streaming through the net, playing with each other in strange ways that will seem mundane or glitchy to human analysts.

What will their incentives be? What will they want? How will they distribute social status among their peers? Am I deluding myself by talking about unfathomable computer creatures in mammalian terms?

What To Cover

I wrote a list of cyberpunk topics (assisted by my boyfriend). These are the unsettling innovations that I aim to keep talking about!

Humanity

  • transhumanism / biohacking / cyborgs
  • the quantified self (health and behavioral data)
  • artificial intelligence and machine learning
  • androids and other personified robots
Sketch of a broken cyborg by Apo Xen.

Sketch by Apo Xen.

Environment

  • virtual and augmented realities
  • immersive digital worlds (video games, forums, etc)
  • the effects of climate change and other slow-motion natural disasters
  • automation of labor and production; non-humanoid robots

Government & Power

  • corporatism
  • surveillance; post-privacy social mores
  • extreme inequality
  • the military-industrial and prison-industrial complexes
  • cryptocurrency

I said “unsettling innovations”, but “invigorating” is also true. Contemplating the future-present gets my blood running! Exolymph hasn’t explored all of these topics yet, which is part of why having a list may prove useful. What else do you think should be included?

Also, perhaps you’ve noticed that other people are welcome to contribute to Exolymph. Way Spurr-Chen and Ken Rodriguez both wrote essays; Pythagorx offered a short story. If you’re excited about any of these topics or have another cyberpunk idea, please hit reply and we can discuss including it in the newsletter. Non-text creations are especially desired!


Additions from Webster Wade:

  • 3D printing
  • open-source software
  • Internet of Things
  • sharing economy
  • possibility of neuroware
  • nanobots

Something else I thought of:

  • food replacements (Soylent, Schmilk, etc)

Biomorphic Extremism: Gynoids & Terminators

Male cyborgs are for warfare and female cyborgs are for sex. I’m not kidding — think about all the movies and books that feature human-seeming machines, especially commercial ones. What are they produced and used for? The male ones are fighters and the females are — I must use the uncouth term — fuckers. (There are exceptions, of course, like Gigolo Joe in AI and Ghost in the Shell‘s Motoko Kusanagi.) Female cyborgs often serve the manic-pixie-dream-girl role for a male protagonist, for example in Ex Machina and to a certain extent also Her.

Some of DeviantArt's "Popular All Time" search results for the term "cyborg".

Some of DeviantArt’s “Popular All Time” search results for the term “cyborg”.

I don’t think the gender binary is good or immutable. It’s interesting, and disappointing, to note how it plays out in future-oriented media. Our ideas about new bodies and new souls are strictly bounded by the currently acceptable kinds of identities. I wrote about this topic before back in early January:

“What will our avatars look like in a hundred years? Post-gender and post-form, or exactly like the musclebound hunks and bit-titted blondes that titillate today’s Second Life denizens? We mustn’t forget the furries and weaboos, already a significant contingent of any visually oriented social network (which is all of them) (especially 4chan) (maybe they don’t haunt Instagram? idk).”

The response to that piece on Facebook was basically, “Nah, I’d look like myself but with more muscles.”

For contrast, a recent sci-fi story on Vice’s Motherboard is a strange and provocative exploration of alien bodies, described by the author as “vespo-sapphic pesticidepunk”. It’s an interactive game-like experience built with Twine, and well worth your time. I usually hate interactive features because they rarely add anything to the narrative, but this was beautiful and horrifying and oozy. Reading it made me feel like I was crazy.

All of this is on my mind because tonight I watched Natural City, an excellent Korean B-movie described thus in Wikipedia:

Two cops, R and Noma, hunt down renegade cyborgs. The cyborgs serve a number of duties, ranging from military commandos to “dolls”, engineered for companionship. [In this case, “companionship” is a euphemism for sex — amusingly, the wiki link led to the page for “sex worker”.] They have a limited 3-year lifespan, although black market technology has been developed to transfer a cyborg’s artificial intelligence into the brain of a human host.

This breakthrough compels R into finding Cyon, an orphaned prostitute, who may serve as the host for the mind of his doll Ria. He has fallen deeply in love with his doll and she has only a few days left to live.

Eventually, R must make a decision between leaving the colony with Ria to spend her last days with him on a paradise-like planet or save his friends when a renegade combat cyborg takes over the police headquarters.

Highly recommended.

Progress Is Unpredictable & Therefore Frightening

I write this newsletter because I’m scared. I’m terrified. The nature of the future is to be uncertain, and I know that I can’t change that. All I can do is prepare myself. All I can do is get better at coping with surprise. I want to be able to tackle a world based on different underlying assumptions. Maybe I won’t figure out how to do it.

I was born in the mid-1990s. When I came of age, computers were already ubiquitous and the internet was well-populated and lively. My first experience with online discourse came from the forums on Neopets. I’ve been addicted ever since. There is something incredibly intoxicating about the power to command and give attention based solely on ideas.

I didn’t witness or participate in the sea change from a world of paper to a digital universe. Sure, I lived an analogue life until about eleven, but omnipresent connection has always been available during my conscious personhood, and it started to scale up with the spread of smartphones in 2008. A world of stories and data in which you can immerse yourself whenever you wish — that seems natural to me.

What will be the next paradigm shift? The next communication medium that devastates incumbents, or the next layer of infrastructure that obviates the current stack? Virtual reality? Artificial intelligence? Wearable computers? A combination of all three? Or something that hasn’t occurred to me, something the mainstream tech companies aren’t working on?

My explicit intention with Exolymph is to explore possibilities — to evaluate trends and propose twists and turns in the human condition. I do this for selfish reasons. Sure, it’s entertaining, but as a person with last-century skills (writing), I’m desperate to anchor myself in the future. I’m hoping to build an advantage today that I can leverage tomorrow.

Figuring Out What’s Predetermined

Image by Neil Cummings.

Image by Neil Cummings.

You can’t prepare for a future that you haven’t imagined. Of course, the future that you + me + various experts have conceived will not come true in the way that we expect it to. If future-prediction were easy, the stock market wouldn’t exist, and the economy that we’re familiar with might not function either. Lack of accurate or certain information is integral to the current system.

Consider the scarce resource. What’s hard to obtain? From the perspective of media suppliers (publishers), it’s attention. From the perspective of media consumers, especially in the business/tech sphere, the scarce resource is valuable information, the kind that can be used to make decisions or shape strategies.

Participants in abundance economies are forced to sort through a deluge of options to find what’s worthwhile. Thus media businesses like Stratechery and The Information are successful. They don’t rely on volume — they rely on significance per word (I swear that’s a genuine metric).

When we’re dealing with futurism, actionable information is difficult to identify. Most people aren’t even in a position to change their behavior based the likely trends of the next century. (Venture capitalists and other people with resources to deploy, but who else?) Near-future estimates, or insights regarding what powerful people want and expect, are more immediately useful to us commoners.

Of course, we shouldn’t let that stop us from speculating! There might be more advantage in it than I’m guessing. Besides, there’s always grinding:

“So i know that you can implant an RFID chip in your body but is there any form of security. RFID Identification information can be stolen remotely outside of the body, but does it being inside the body change its vulnerability. I’ve been thinking about this for a while now and i know that the bio-hacking community has been growing for a while and that as it grows so do the dangers. Not too worried but i just wanted to know the security risks.”

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